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Monthly Archives: March 2011
‘Immersion’ vs ‘Engagement’
The other day, a friend sent me a nifty article explaining the difference between immersion and engagement. It’s called, ‘The Pleasures of immersion and engagement: schemas, scripts and the fifth business’ by Douglas and Hargadon, 2001. It’s a fairly interesting … Continue reading
Posted in All, Game Design
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‘My Neighbor Totoro’ – G.G. – Story Design
I recently watched an older movie, ‘My Neighbor Totoro’. I have always loved Hayao Miyazaki’s work and was thrilled to learn there was one I hadn’t seen. The first 30 minutes were wonderfully told even with the simplest of plots. … Continue reading
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Drawn – such a fantastic game
I recently played ‘Drawn HD’ for the IPad with my family. The kids and I would take turns controlling the game and help each other solve the puzzles. Everyone wanted to control it, ‘Ok, but I want to do the … Continue reading
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G.G., B.G
Last night was born the idea of the Good Games, Bad Games page. After I get all of my equipment setup, I will host a series of video and text blogs that highlight particular topics. Each entry will show examples … Continue reading
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