Last night was born the idea of the Good Games, Bad Games page. After I get all of my equipment setup, I will host a series of video and text blogs that highlight particular topics. Each entry will show examples of good or bad game design. There is a lot to do on this front, but helping game developer’s make better games fits perfectly with the goals of Gigi. It has begun.
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Recent Posts
- Where Is Gigi?!? Welcome to Irvine, California
- 021 : To Purple Cow or Not to Purple Cow? That is the Question
- 020 : How Do You Do It? Three Tips for Getting Things Done
- 19 : Breaking My Own Rule! On Steam, Greenlight, and Overcoming Fear
- Quest Complete! A Visual Guide for Flow and Simplicity in Games (aka Flow Space)
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