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- Where Is Gigi?!? Welcome to Irvine, California
- 021 : To Purple Cow or Not to Purple Cow? That is the Question
- 020 : How Do You Do It? Three Tips for Getting Things Done
- 19 : Breaking My Own Rule! On Steam, Greenlight, and Overcoming Fear
- Quest Complete! A Visual Guide for Flow and Simplicity in Games (aka Flow Space)
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Category Archives: All
Where Is Gigi?!? Welcome to Irvine, California
It’s been almost a year. It’s been a long time. A lot has happened. After my daughter passed in Jan 2015, I shut down. All three facets of my life were shattered: my family, my happiness, and my work. For … Continue reading
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19 : Breaking My Own Rule! On Steam, Greenlight, and Overcoming Fear
I broke my own rule! A few weeks ago, I shared a project I was working on, before it was really ready. And after that, I kept putting off creating the video that I needed to get my project on … Continue reading
008 : Total Biscuit, Motivation, and the Indiepocalypse – The Experience
Game Design Zen : Episode 008 What do Total Biscuit, Motivation, and the Indiepocalypse have in common? Even after 2 years, I hadn’t picked up a next gen console. Until this one, specific game was announced. $750 later it was … Continue reading
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GDZ 002 : Flow – The one design idea you must know
Game Design Zen : Episode 002 What is the one thing you must know? When we play games, we become so involved in the activity that nothing else seems to matter. Minutes can be so intense they feel like an hour, … Continue reading
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GDZ 001 : How much is enough? The Paradox of Choice for Game Design
Game Design Zen : Episode 001 How much is enough? With Sid Meier defining games as a series of interesting and meaningful choices, we often stuff in as many choices as possible! In this episode we explore World of Warcraft … Continue reading
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