Category Archives: Game Design

GiGi Reviews [#1]: Mystic Forest for IPad

It took me a little while to get a get a new mac all setup, but I’m here to celebrate with my first GiGi Reviews! It’s uploaded and ready to go. In Episode 1, we review ‘Mystic Forest’ for the … Continue reading

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Thoughts on Gamification…

So, gamification is all the rage these days. It was all over GDC 2011 and seems to be the in-thing. In case you haven’t heard about it, take a gander at the vid below. It’s a short and simple explanation of … Continue reading

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‘Immersion’ vs ‘Engagement’

The other day, a friend sent me a nifty article explaining the difference between immersion and engagement. It’s called, ‘The Pleasures of immersion and engagement: schemas, scripts and the fifth business’ by Douglas and Hargadon, 2001. It’s a fairly interesting … Continue reading

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Drawn – such a fantastic game

I recently played ‘Drawn HD’ for the IPad with my family. The kids and I would take turns controlling the game and help each other solve the puzzles. Everyone wanted to control it, ‘Ok, but I want to do the … Continue reading

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